formeasebo.blogg.se

Solidworks 2005 exit from creating part in assembly
Solidworks 2005 exit from creating part in assemblysolidworks 2005 exit from creating part in assembly

Selecting a reference point on another part in the Assembly (aside from the primary instance) creates a Context object above the Feature list.

#Solidworks 2005 exit from creating part in assembly update#

(Note that nothing automatically updates, you can manually update your Part Studio or Assembly when you want, see Update Context, below.) Make edits as desired, referencing faces, edges, or parts of the Assembly as needed.The Part Studio containing the selected part opens with the entire Assembly visualized in a ghosted state. (You also have the option to create a new context from this menu.) Right-click on a part to use as the reference point (primary instance) and select Edit in context from the context menu and then select the particular context in which to edit.

solidworks 2005 exit from creating part in assembly

  • In an Assembly, insert parts and position them as desired by adding Mates and relations, or by using the triad manipulator.
  • This example assumes the assembly had already been built with parts from different Part Studios, so Edit in context is the best option.Įdit a Part Studio within the context of an Assembly: If the design intent was clear at the outset, all the parts could have been designed in a single Part Studio. Return to the Assembly (click Go to assembly) and see the edits there. To ensure that the limit plate and blade meet, select the limit plate (the part to edit), right-click and select Edit in context to open the Part Studio in which the limit plate was created, visualized with the assembly:Įxtrude up to face, using the blade as a reference point for the Extrude feature: Notice that the blade and limit plate do not meet: In addition, all parts originally in the Part Studio are displayed, opaque, placed as they were created.įor example, the shears and handles shown in Main Assembly are defined in separate Part Studios. The assembled parts are visualized in the Part Studio (ghosted) around the primary instance in the same spacial relationship as in the Assembly. In the Assembly, right-click the part you want to edit (called a primary instance), then select Edit in context to open the Part Studio containing that part. This prevents accidental changes to in-context parts that might occur as a result of moving or redefining other parts in the Assembly. Updates are never automatic you control if and when to update and what to update through the Update context command. You are also able to create multiple Contexts of the same Assembly in various articulated positions and update a Context, manually, in the Part Studio or Assembly if desired. When editing In Context, you are able to make as many references as you’d like to any of the parts in the assembly – safe in the knowledge that those references will never be lost or broken, so your part will never fail.

    solidworks 2005 exit from creating part in assembly

    Opaque parts originally created in this Part Studio in the position they were created Newly created Feature (Extrude new) referencing the face of the assembled parts Ghosted parts involved in the Assembly, in the articulated position at the time Edit in context was initiated List of Context objects in this Part Studio

  • Captures the positions of the components in the assembly (and stores the information in the Context object)Ĭontext objects are listed just above the Feature list in the Part Studio, see the illustration of a Part Studio, below:.
  • Captures all the geometry of the components in the Assembly (and stores the information in the Context object).
  • Creates the Context object (a snapshot) when a reference is made by selecting a ghosted entity as a reference point during the edit process.
  • Displays the assembly as visually ghosted in the Part Studio.
  • Switches focus to the Part Studio of the part selected.
  • Select the part you wish to edit, and access the command from the context menu. The Edit in context command is initiated in an Assembly. In addition to editing existing parts, you are also able to create an entirely new part in-context using the Create Part Studio in context tool. This approach also scales well to large assemblies, when it's not feasible to have one parametric history drive all the parts. This often occurs when your Assembly already exists and you need to make some in-context tweaks to one of the parts.
  • Use In-Context modeling (explained in this topic) when you need relationships between parts that were created in separate Part Studios, or even in different (linked) documents, or when geometric relationships are dependent on assembly position.
  • Use Onshape multi-part Part Studios when you have a strong understanding of your design intent at the start of your design process, and you want to use the power of a single parametric history to drive several inter-related parts.
  • Each method has its own strengths, so you might want to use different methods for different designing scenarios. Onshape provides two methods of designing parts top-down. Modeling a part in the context of surrounding parts is a powerful way to design top-down.

    Solidworks 2005 exit from creating part in assembly